Creates vertex animation from any TrueSpace native bone animations.
RealBones transforms TrueBones attached mesh animations into
a "vertex" objects, which lets your animated characters
collide and react to physical simulated enviroments inside
TrueSpace.
RealBones .TSX makes possible facial animation with bones
mixed..(note: any morph channel tsx required for facial animation
not included.) including SpaceTime Morph or MultiMorph.
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Note: RealBones Tsx does not work in TrueSpace version 7.
Or GameSpace.